Assassin's Creed Shadows enhances accessibility for players

gamesradar.com

Assassin's Creed Shadows has introduced a new accessibility feature that could greatly benefit players who are hard of hearing or neurodiverse. This feature aims to enhance the gaming experience by adding important context to dialogue. Subtitles in video games have evolved, allowing customization options such as changing the background and opacity. However, many still wish for the ability to adjust font sizes. The new feature in Shadows goes a step further by providing non-verbal cues. This means that players will see not just what characters say, but how they say it. For example, if a character's tone is "comforting," it will be displayed alongside the dialogue. This addition can help players better understand the emotional context, making it easier for them to decide how to respond during interactions in the game. In response to previous feedback, Shadows also received a day-one patch that fixed certain gameplay issues. This patch made shrines indestructible and removed unnecessary blood splatter from unarmed NPCs, addressing some concerns from previews. Overall, the innovative accessibility features in Assassin's Creed Shadows are seen as a potential new standard for the gaming industry.


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