Assassin’s Creed Shadows receives positive reviews in Japan

polygon.com

Assassin’s Creed Shadows, a video game set in feudal Japan, has sparked debates over historical accuracy since its announcement. Critics, mainly from the West, raised concerns about its portrayal of characters like the African samurai Yasuke and the inclusion of a non-Japanese protagonist, Naoe. Despite this backlash, early reviews from Japanese players have been more positive, contradicting fears that the game would be poorly received due to its fictional elements. Japanese reviews highlighted the game's beautiful landscapes and immersive environments, reminiscent of the Warring States period. Many critics appreciated the attention to detail in the game's graphics, with some describing it as nostalgic and well-executed. However, there were minor criticisms related to historical details, especially concerning the accuracy of certain characters and locations. The character Naoe has been particularly well-received. Critics noted her relatability and strong connection to the story, viewing her as a compelling protagonist. On the other hand, while Yasuke is recognized as an important historical figure, some reviewers found his portrayal too flawless and exaggerated. This drew mixed responses and led to discussions on the representation of historical figures in gaming. Gameplay reviews pointed out the contrast between Naoe and Yasuke, with each having distinct styles that reflect their roles as a ninja and a samurai. While some gameplay mechanics drew criticism, overall the game has been praised for its storytelling, character development, and immersive world. With over 2 million players shortly after its release, Assassin’s Creed Shadows appears to be connecting with audiences globally, particularly in Japan. The game's success reflects a longstanding demand for a title that explores Japan's rich history through the lens of the Assassin's Creed franchise.


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