Halo Studios shifts to Unreal Engine 5 for future games, opening door to PS5 releases
Halo Studios, formerly 343 Industries, announced it will develop future Halo games using Unreal Engine 5. This change aims to streamline development and could facilitate easier multiplatform releases, potentially allowing Halo to be available on PlayStation consoles. The previous Slipspace engine faced challenges, including mixed reviews for Halo Infinite and key staff departures. Experts suggest that using Unreal Engine 5 simplifies the process of porting games to other platforms compared to the older technology. While Xbox has not released major franchises on PlayStation, there are indications Microsoft may consider this for future titles. The success of other Xbox games on PlayStation could influence this decision, making a Halo release on PS5 more feasible.