HASTE demo impresses with fast-paced gameplay and visuals

destructoid.com

The HASTE demo offers an exciting and fast-paced platformer experience that focuses on quick reflexes and precise timing. Players must make accurate jumps and landings to navigate obstacles and progress through the levels. In the game, momentum plays a crucial role. Players need to jump off hills correctly to gain speed, but landing poorly can result in injury or slow down progress. The game includes various challenges, such as avoiding trees, rocks, and rockets from turrets while escaping a pursuing curse. HASTE features a rogue-like system similar to Slay the Spire. Players can choose different rooms to explore, with a shop that allows them to buy upgrades using in-game currency. There are also event spaces that can enhance health or require players to survive waves of attacks, including a tricky lava level with a time limitation. The demo introduces a boss fight against a robot named Jumper, which presents a significant challenge. Players must hit the boss's exterior while dodging fire attacks. Despite the demo being procedurally generated, repeating obstacles may become an issue in the full version. Visually, HASTE is polished and colorful, running smoothly at 60 frames per second. However, the music, while energetic at times, can become repetitive and frustrating, especially during intense moments. Overall, HASTE: Broken Worlds shows great potential and has captured the interest of players, making them hopeful for its future.


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