Studio prioritizes financial stability over unnecessary innovation

gamesradar.com

The director of Deep Rock Galactic Survivors, Anders Leicht Rohde, stated that his team focuses on minimizing innovation due to the high costs involved. He emphasized that the studio, with 50 employees, must prioritize financial stability. Rohde explained that game development often involves building on existing ideas rather than creating entirely new concepts. He noted that even successful games like Vampire Survivors refine pre-existing formulas. Despite the challenges in the gaming industry, Deep Rock Galactic Survivors has found success, partly due to its dedicated fanbase. The studio's approach reflects a broader trend in the industry amid recent layoffs and closures.


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