Video games linked to radicalization of young men

theguardian.com

Video games are facing scrutiny for their role in the radicalization of young men. A recent Netflix drama called "Adolescence" highlights this issue by telling the story of a boy accused of murder after being influenced by online communities. Former England football manager Gareth Southgate recently spoke about how young men are turning to gaming and gambling, leading them to disconnect from society and engage with online groups that often promote hate. The problem of toxic masculinity and radicalization in gaming is not new. The GamerGate controversy in 2014 began as a dispute over game journalism but quickly turned into a campaign filled with harassment against women and people of color. This toxic fandom continues to impact game developers today, with many facing threats and online abuse for attempting to diversify their games. For example, a game team involved in "Assassin's Creed Shadows" was advised to avoid talking about their work to protect themselves from backlash. While these issues are concerning, it's important to recognize that online gaming communities can also provide positive experiences. Many young people find friendships and support through games like Minecraft. Critics shouldn't demand that boys stop playing games entirely, as they can be a significant part of their lives. Moving forward, the gaming industry and social media platforms need to take responsibility for creating safer online environments. This includes better moderation and monitoring of content. However, the root cause of the problem lies deeper. Many young men today feel lost and lack direction, leading them to be easily influenced by radical online figures. In conclusion, while video games can be a form of escape for many, there are serious issues within the gaming community that must be addressed. Conversations about these topics are necessary, and the gaming industry will need to play a crucial role in finding solutions.


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