Vulkan API becomes default in Android 16 for gamers
Google has announced that the Vulkan API will be the default graphics API in Android 16, replacing OpenGL. This change is expected to enhance gaming experiences on phones and potentially improve performance on gaming handhelds. Currently, many gaming handhelds run older versions of Android, limiting their compatibility with new features. Devices like the AYN Odin 2 and AYANEO Pocket EVO, which use more recent chips, may benefit from the Vulkan update, while older models may not support Android 16. The shift to Vulkan could lead to better graphics and performance for games. However, some handhelds use customized Android versions, which may affect how they implement the new API. The impact of this change on gaming devices remains to be seen.